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[gd_scene load_steps=6 format=3 uid="uid://ccxyyunj4ohqt"]
[ext_resource type="Script" path="res://script/effect/particle.gd" id="1_6r6qw"]
[ext_resource type="Script" path="res://script/effect/particle_decal.gd" id="3_yeg2u"]
[ext_resource type="Texture2D" uid="uid://b6bfacouwy2hi" path="res://render/texture/decal/decal_glow.png" id="6_8db0o"]
[sub_resource type="Gradient" id="Gradient_lwltf"]
offsets = PackedFloat32Array(0, 0.641834, 1)
colors = PackedColorArray(0, 0, 0, 0.701961, 0, 0, 0, 0.629552, 0, 0, 0, 0)
[sub_resource type="Curve" id="Curve_w5jkx"]
max_value = 0.6
_data = [Vector2(0, 0.31259), 0.0, 0.953112, 0, 0, Vector2(0.0742705, 0.500205), 0.0, 0.0, 0, 0, Vector2(0.143236, 0.456295), 0.0, 0.0, 0, 0, Vector2(1, 0.6), 0.0, 0.0, 0, 0]
point_count = 4
[node name="Particle" type="Node3D"]
script = ExtResource("1_6r6qw")
[node name="DecalBlood" type="Decal" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.358925, 0)
size = Vector3(0.5, 5, 0.5)
texture_albedo = ExtResource("6_8db0o")
modulate = Color(0, 0, 0, 1)
upper_fade = 21.3037
cull_mask = 1
script = ExtResource("3_yeg2u")
lifetime = 3.0
gradient = SubResource("Gradient_lwltf")
scale_curve = SubResource("Curve_w5jkx")