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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=6 format=3 uid="uid://bh0tfn8mi3u3r"]
[ext_resource type="Resource" uid="uid://bv4uoey1liqoq" path="res://config/attack/sharp_heavy_hit_blow.tres" id="1_d23lh"]
[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_44lu2"]
[ext_resource type="Animation" uid="uid://c8qll8wcn633m" path="res://resource/skill_animation/hero01_short_attack04.tres" id="4_rcj2c"]
[ext_resource type="SpriteFrames" uid="uid://cndpnxtdh37ii" path="res://resource/animation/character/hero01_short_attack.aseprite" id="5_owk7o"]
[ext_resource type="Resource" uid="uid://pnhii1a83axg" path="res://config/weapon/short.tres" id="6_ht3kv"]
[resource]
script = ExtResource("3_44lu2")
weapon = ExtResource("6_ht3kv")
action = "attack_light"
name = ""
skill_animation = ExtResource("4_rcj2c")
range = 0.0
free_lock = false
ignore_push = false
attack1 = ExtResource("1_d23lh")
stance_from = 3
stance_to = 4
break_level = 3
refresh_animation = false
sprite_frames = ExtResource("5_owk7o")
animation_name = "short_attack04"