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[gd_resource type="Resource" script_class="SkillPlayerCfg" load_steps=5 format=3 uid="uid://iyqp5jwc75b1"]
[ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="1_e1byx"]
[ext_resource type="Resource" uid="uid://dbs2wjw20s0hu" path="res://config/attack/sharp_heavy_hit_blow.tres" id="1_ihbmo"]
[ext_resource type="Animation" uid="uid://dkkqys8el1u6g" path="res://resource/skill_animation/hero01_common_skill02.tres" id="2_n2c7s"]
[ext_resource type="SpriteFrames" uid="uid://ce83cuqwgwwi4" path="res://resource/animation/character/hero01_long_attack.aseprite" id="3_roc1y"]
[resource]
script = ExtResource("1_e1byx")
stance_from = 100
stance_to = 4
break_level = 3
action = "none"
name = ""
skill_animation = ExtResource("2_n2c7s")
attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([ExtResource("1_ihbmo")])
sub_character_list = Array[Resource("res://script/config/character_cfg.gd")]([])
free_lock = false
refresh_animation = false
sprite_frames = ExtResource("3_roc1y")
animation_name = "long_attack04"