You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

60 lines
2.3 KiB
Plaintext

[gd_scene load_steps=11 format=3 uid="uid://c2uyg7ktya04f"]
[ext_resource type="Script" path="res://script/effect/particle.gd" id="1_wk0x7"]
[ext_resource type="Shader" path="res://render/shader/effect_slash.gdshader" id="2_jb5vy"]
[ext_resource type="Texture2D" uid="uid://c4byf37he3mjt" path="res://render/texture/particle/noise/noise1.png" id="3_t53xp"]
[ext_resource type="Texture2D" uid="uid://dbwhs56fum5o0" path="res://render/texture/particle/mask/mask7.png" id="4_2sdhc"]
[ext_resource type="Texture2D" uid="uid://dd3e7ol8qa5eq" path="res://render/texture/particle/noise/noise2.png" id="5_eiojh"]
[ext_resource type="Material" uid="uid://dubkkji6sm8on" path="res://render/process_material/slash_normal.tres" id="6_4vq1o"]
[ext_resource type="ArrayMesh" uid="uid://dq207a0waxk0j" path="res://render/mesh/slash1.obj" id="7_cx4ke"]
[ext_resource type="Shader" path="res://render/shader/effect_skew1.gdshader" id="8_nm3rx"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_hupcc"]
render_priority = 0
shader = ExtResource("2_jb5vy")
shader_parameter/tex_main = ExtResource("3_t53xp")
shader_parameter/tex_noise = ExtResource("5_eiojh")
shader_parameter/tex_mask = ExtResource("4_2sdhc")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ntvqm"]
render_priority = 0
shader = ExtResource("8_nm3rx")
shader_parameter/distortionView = 0.03
shader_parameter/speedView = 0.5
shader_parameter/noise = ExtResource("3_t53xp")
shader_parameter/tex_mask = ExtResource("4_2sdhc")
[node name="Particle" type="Node3D"]
script = ExtResource("1_wk0x7")
[node name="Slash" type="GPUParticles3D" parent="."]
layers = 512
material_override = SubResource("ShaderMaterial_hupcc")
cast_shadow = 0
gi_mode = 0
emitting = false
amount = 1
lifetime = 0.25
one_shot = true
speed_scale = 1.5
fixed_fps = 60
local_coords = true
process_material = ExtResource("6_4vq1o")
draw_pass_1 = ExtResource("7_cx4ke")
[node name="Skew1" type="GPUParticles3D" parent="."]
transform = Transform3D(0.99, 0, 0, 0, 0.99, 0, 0, 0, 0.99, 0, 0, 0)
layers = 512
material_override = SubResource("ShaderMaterial_ntvqm")
cast_shadow = 0
gi_mode = 0
emitting = false
amount = 1
lifetime = 0.25
one_shot = true
speed_scale = 1.5
fixed_fps = 60
local_coords = true
process_material = ExtResource("6_4vq1o")
draw_pass_1 = ExtResource("7_cx4ke")