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22 lines
1.1 KiB
Plaintext
22 lines
1.1 KiB
Plaintext
[gd_resource type="Resource" script_class="PlayerSkillCfg" load_steps=6 format=3 uid="uid://4whbnu8f7qyo"]
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[ext_resource type="Resource" uid="uid://ckbf40c75bfqf" path="res://config/attack/normal_hit_up.tres" id="1_edtv7"]
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[ext_resource type="Script" path="res://script/config/player_skill_cfg.gd" id="2_1xtt1"]
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[ext_resource type="Animation" uid="uid://iprcbf277rf4" path="res://resource/skill_animation/hero01_long_skill02.tres" id="3_b7s0y"]
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[ext_resource type="SpriteFrames" uid="uid://dhfqj1dxldqao" path="res://resource/animation/character/hero01_long_skill01.aseprite" id="4_rbnly"]
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[ext_resource type="Resource" uid="uid://cy3wwalxeyro0" path="res://config/weapon/long.tres" id="5_u5xo6"]
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[resource]
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script = ExtResource("2_1xtt1")
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weapon = ExtResource("5_u5xo6")
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stance_from = 2
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stance_to = 10
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break_level = 3
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action = "attack_heavy"
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name = ""
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skill_animation = ExtResource("3_b7s0y")
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attack_list = Array[Resource("res://script/config/attack_cfg.gd")]([ExtResource("1_edtv7")])
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has_animation = false
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sprite_frams = ExtResource("4_rbnly")
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animation_name = "long_skill02"
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