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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://dbviuasvknl8q"]
[ext_resource type="Resource" uid="uid://ctbdt77yyubxn" path="res://config/attack/blunt_normal_hit_up.tres" id="1_ywehi"]
[ext_resource type="Resource" uid="uid://decgfcx2xsj8i" path="res://config/attack_box/circle_mid.tres" id="2_ywehi"]
[ext_resource type="Script" uid="uid://dgwtu2wj5033u" path="res://script/config/skill_weapon_cfg.gd" id="3_6wryu"]
[ext_resource type="Animation" uid="uid://mnmlwnqk4aqq" path="res://resource/skill_animation/hero01_fist_skill02.tres" id="4_c7ye6"]
[ext_resource type="SpriteFrames" uid="uid://cajgs8smbkjan" path="res://resource/animation/character/hero01_fist_skill01.aseprite" id="5_sjxkh"]
[ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="6_aemq5"]
[resource]
script = ExtResource("3_6wryu")
weapon = ExtResource("6_aemq5")
action = "attack_heavy"
name = ""
skill_animation = ExtResource("4_c7ye6")
stance_from = 2
stance_to = 3
break_level = 3
is_charging = false
attack1 = ExtResource("1_ywehi")
attack1_box = ExtResource("2_ywehi")
attack1_with_stop = false
attack2_with_stop = false
mp_cost = 0
mp_sub_cost = false
free_lock = false
ignore_push = true
is_lock_x = true
is_lock_x_move = false
range = 0.0
warn_type = 0
sprite_frames = ExtResource("5_sjxkh")
animation_name = "fist_skill02"