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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://bw582o3eyj6b5"]
[ext_resource type="Resource" uid="uid://fjjpp1wuesoq" path="res://config/attack/blunt_throw_check_hit.tres" id="1_8bqc0"]
[ext_resource type="Resource" uid="uid://dja8jwx16njmf" path="res://config/attack_box/box_small.tres" id="2_gikwn"]
[ext_resource type="Script" path="res://script/config/skill_weapon_cfg.gd" id="3_0nei0"]
[ext_resource type="Animation" uid="uid://cj0lnanjp7xfo" path="res://resource/skill_animation/hero01_fist_skill01.tres" id="4_mq2ab"]
[ext_resource type="SpriteFrames" uid="uid://cajgs8smbkjan" path="res://resource/animation/character/hero01_fist_skill01.aseprite" id="5_34tga"]
[ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="6_vtkcx"]
[resource]
script = ExtResource("3_0nei0")
weapon = ExtResource("6_vtkcx")
action = "attack_heavy"
name = ""
skill_animation = ExtResource("4_mq2ab")
range = 0.0
free_lock = false
ignore_push = false
attack1 = ExtResource("1_8bqc0")
attack1_box = ExtResource("2_gikwn")
stance_from = 1
stance_to = 99
break_level = 3
is_charging = false
mp_cost = 0
refresh_animation = false
sprite_frames = ExtResource("5_34tga")
animation_name = ""