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			32 lines
		
	
	
		
			861 B
		
	
	
	
		
			GDScript
		
	
			
		
		
	
	
			32 lines
		
	
	
		
			861 B
		
	
	
	
		
			GDScript
		
	
| extends Control
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| 
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| @onready var mp_scene = preload("res://scene/ui/item/mp_item.tscn")
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| 
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| @onready var hp_bar = $HpBar as TextureProgressBar
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| @onready var mp_sub_bar = $MpSubBar as TextureProgressBar
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| @onready var mp_list = $MpList as HBoxContainer
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| 
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| func on_hp_max_changed(value:float):
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| 	hp_bar.max_value = value
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| 	
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| func on_hp_changed(value:float):
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| 	hp_bar.value = value
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| 	
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| func on_mp_sub_max_changed(value:float):
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| 	mp_sub_bar.max_value = value
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| 	
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| func on_mp_sub_changed(value:float):
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| 	mp_sub_bar.value = value
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| 	
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| func on_mp_max_changed(value:int):
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| 	for child in mp_list.get_children():
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| 		child.queue_free()
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| 	for i in range(value):
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| 		var mp_item = mp_scene.instantiate() as MpItemSub
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| 		mp_list.add_child(mp_item)
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| 	
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| func on_mp_changed(value:int):
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| 	for i in range(mp_list.get_child_count()):
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| 		var mp_item = mp_list.get_child(i) as MpItemSub
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| 		mp_item.set_active(i<value)	
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