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[gd_resource type="Resource" script_class="SkillWeaponCfg" load_steps=7 format=3 uid="uid://bclrd5ocxqtgj"]
[ext_resource type="Resource" uid="uid://dqgmfpqv2vn3v" path="res://config/attack/blunt_mid_hit_down_back.tres" id="1_re6l4"]
[ext_resource type="Resource" uid="uid://diedb7vw7eyxp" path="res://config/attack_box/box_mid.tres" id="2_anqor"]
[ext_resource type="Script" uid="uid://dgwtu2wj5033u" path="res://script/config/skill_weapon_cfg.gd" id="3_ty4r5"]
[ext_resource type="Animation" uid="uid://c2esjf8ouf22c" path="res://resource/skill_animation/hero01_fist_air_skill04.tres" id="4_p4vkr"]
[ext_resource type="SpriteFrames" uid="uid://cajgs8smbkjan" path="res://resource/animation/character/hero01_fist_skill01.aseprite" id="5_xtg56"]
[ext_resource type="Resource" uid="uid://c6alg8pmqfdxm" path="res://config/weapon/fist.tres" id="6_on1ob"]
[resource]
script = ExtResource("3_ty4r5")
weapon = ExtResource("6_on1ob")
action = "attack_heavy"
name = ""
sub_character_count = 0
skill_animation = ExtResource("4_p4vkr")
stance_from = 12
stance_to = 10
break_level = 3
is_charging = false
attack1 = ExtResource("1_re6l4")
attack1_box = ExtResource("2_anqor")
attack1_with_stop = false
attack2_with_stop = false
mp_cost = 0
mp_sub_cost = false
free_lock = false
ignore_push = false
is_lock_x = true
is_lock_x_move = false
is_lock_x_move_sub = true
range = 0.0
warn_type = 0
sprite_frames = ExtResource("5_xtg56")
animation_name = "fist_air_skill04"