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[gd_scene load_steps=17 format=3 uid="uid://bh3ydvhkb4771"]
[ext_resource type="Script" uid="uid://dxoik7jm7xm2q" path="res://script/effect/particle.gd" id="1_n7rn2"]
[ext_resource type="Shader" uid="uid://b4x52xwsln0sq" path="res://render/shader/effect_slash.gdshader" id="2_eydbp"]
[ext_resource type="Texture2D" uid="uid://4cxxxxdbbugc" path="res://render/texture/particle/gradient/gradient1.png" id="3_xand7"]
[ext_resource type="Texture2D" uid="uid://c4byf37he3mjt" path="res://render/texture/particle/noise/noise1.png" id="4_f8gw0"]
[ext_resource type="Texture2D" uid="uid://vy3c8opc6uju" path="res://render/texture/particle/mask/mask17.png" id="5_nj1by"]
[ext_resource type="Texture2D" uid="uid://dd3e7ol8qa5eq" path="res://render/texture/particle/noise/noise2.png" id="6_dq6ln"]
[ext_resource type="ArrayMesh" uid="uid://bhqhfenm05vo2" path="res://render/mesh/cone1.obj" id="7_dw3eu"]
[ext_resource type="Texture2D" uid="uid://bn6fmxdjlp3wf" path="res://render/texture/particle/mask/mask19.png" id="8_gc3w6"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_n7rn2"]
render_priority = 0
shader = ExtResource("2_eydbp")
shader_parameter/tex_main = ExtResource("4_f8gw0")
shader_parameter/tex_noise = ExtResource("6_dq6ln")
shader_parameter/tex_mask = ExtResource("5_nj1by")
shader_parameter/tex_gradient = ExtResource("3_xand7")
[sub_resource type="Curve" id="Curve_dq6ln"]
_limits = [0.0, 1.1, 0.0, 1.0]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1.1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_dw3eu"]
curve = SubResource("Curve_dq6ln")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_gc3w6"]
particle_flag_rotate_y = true
angle_min = 180.0
angle_max = 180.0
angular_velocity_min = -720.0
angular_velocity_max = -720.0
gravity = Vector3(0, 0, 0)
scale_curve = SubResource("CurveTexture_dw3eu")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lhosn"]
render_priority = 0
shader = ExtResource("2_eydbp")
shader_parameter/tex_main = ExtResource("4_f8gw0")
shader_parameter/tex_noise = ExtResource("6_dq6ln")
shader_parameter/tex_mask = ExtResource("8_gc3w6")
shader_parameter/tex_gradient = ExtResource("3_xand7")
[sub_resource type="Curve" id="Curve_n7rn2"]
_limits = [0.0, 1.1, 0.0, 1.0]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 1.1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_eydbp"]
curve = SubResource("Curve_n7rn2")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_xand7"]
particle_flag_rotate_y = true
angle_min = 180.0
angle_max = 180.0
angular_velocity_min = -720.0
angular_velocity_max = -720.0
gravity = Vector3(0, 0, 0)
scale_curve = SubResource("CurveTexture_eydbp")
[node name="Particle" type="Node3D"]
script = ExtResource("1_n7rn2")
[node name="Slash" type="GPUParticles3D" parent="."]
transform = Transform3D(-4.37114e-08, -1.5, 0, 1, -6.55671e-08, 0, 0, 0, 1, 0, 0, 0)
layers = 512
material_override = SubResource("ShaderMaterial_n7rn2")
cast_shadow = 0
gi_mode = 0
emitting = false
amount = 1
lifetime = 5.0
one_shot = true
fixed_fps = 60
local_coords = true
process_material = SubResource("ParticleProcessMaterial_gc3w6")
draw_pass_1 = ExtResource("7_dw3eu")
[node name="Slash2" type="GPUParticles3D" parent="."]
transform = Transform3D(-2.62268e-08, -0.6, 0, 0.6, -2.62268e-08, 0, 0, 0, 0.6, 0, 0, 0)
layers = 512
material_override = SubResource("ShaderMaterial_lhosn")
cast_shadow = 0
gi_mode = 0
emitting = false
amount = 1
lifetime = 5.0
one_shot = true
fixed_fps = 60
local_coords = true
process_material = SubResource("ParticleProcessMaterial_xand7")
draw_pass_1 = ExtResource("7_dw3eu")