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			25 lines
		
	
	
		
			983 B
		
	
	
	
		
			Plaintext
		
	
| // xs_begin
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| // src : 'https://www.iquilezles.org/www/articles/distfunctions/distfunctions.htm'
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| // arg : { var = 'm_radius' name = 'Radius' value = '5'   range = '0 64'    step = '0.1'    precision = '1' }
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| // xs_end
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| 
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| //===== built-in args =====
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| // uniform vec3		i_volume_size;		// volume size [1-256]
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| // uniform float	i_color_index;		// current color index [0-255]
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| // uniform int		i_num_color_sels;	// number of color selections [1-255]
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| 
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| //===== built-in functions ===== 
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| // float voxel( vec3 v );				// get voxel color index
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| // float color_sel( float k );			// get kth selected color index
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| // vec4 palette( float index );			// get palette color
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| 
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| // generate a new voxel color index [0, 255] at position v ( v is at the center of voxel, such as vec3( 1.5, 2.5, 4.5 ) )
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| float map( vec3 v ) {
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| 	v -= i_volume_size * 0.5;
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| 	vec3 q = abs(v) - i_volume_size * 0.5 + m_radius;
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| 	if ( length(max(q,0.0)) + min(max(q.x,max(q.y,q.z)),0.0) < m_radius ) {
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| 		return i_color_index;
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| 	}
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| 	return 0.0;
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| }
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