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			40 lines
		
	
	
		
			854 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			40 lines
		
	
	
		
			854 B
		
	
	
	
		
			C#
		
	
| using System;
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| using System.Collections.Generic;
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| using FairyGUI;
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| using UnityEngine;
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| 
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| public class Window2 : Window
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| {
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|     public Window2()
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|     {
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|     }
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| 
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|     protected override void OnInit()
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|     {
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|         this.contentPane = UIPackage.CreateObject("Basics", "WindowB").asCom;
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|         this.Center();
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|     }
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| 
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|     override protected void DoShowAnimation()
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|     {
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|         this.SetScale(0.1f, 0.1f);
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|         this.SetPivot(0.5f, 0.5f);
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|         this.TweenScale(new Vector2(1, 1), 0.3f).OnComplete(this.OnShown);
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|     }
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| 
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|     override protected void DoHideAnimation()
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|     {
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|         this.TweenScale(new Vector2(0.1f, 0.1f), 0.3f).OnComplete(this.HideImmediately);
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|     }
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| 
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|     override protected void OnShown()
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|     {
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|         contentPane.GetTransition("t1").Play();
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|     }
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| 
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|     override protected void OnHide()
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|     {
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|         contentPane.GetTransition("t1").Stop();
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|     }
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| }
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