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			28 lines
		
	
	
		
			591 B
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			28 lines
		
	
	
		
			591 B
		
	
	
	
		
			C#
		
	
| using System.Collections;
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| using UnityEngine;
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| using FairyGUI;
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| 
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| /// <summary>
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| /// Demonstrated the simple flow of a game.
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| /// </summary>
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| public class CutSceneMain : MonoBehaviour
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| {
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|     void Start()
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|     {
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|         Application.targetFrameRate = 60;
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|         Stage.inst.onKeyDown.Add(OnKeyDown);
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| 
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|         UIPackage.AddPackage("UI/CutScene");
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| 
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|         LevelManager.inst.Init();
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|         LevelManager.inst.LoadLevel("scene1");
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|     }
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| 
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|     void OnKeyDown(EventContext context)
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|     {
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|         if (context.inputEvent.keyCode == KeyCode.Escape)
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|         {
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|             Application.Quit();
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|         }
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|     }
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| } |