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38 lines
742 B
C#
38 lines
742 B
C#
using FairyGUI;
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using UnityEngine;
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public class ScrollPaneHeader : GComponent
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{
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Controller _c1;
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public override void ConstructFromXML(FairyGUI.Utils.XML xml)
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{
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base.ConstructFromXML(xml);
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_c1 = this.GetController("c1");
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this.onSizeChanged.Add(OnSizeChanged);
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}
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void OnSizeChanged()
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{
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if (_c1.selectedIndex == 2 || _c1.selectedIndex == 3)
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return;
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if (this.height > this.sourceHeight)
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_c1.selectedIndex = 1;
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else
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_c1.selectedIndex = 0;
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}
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public bool ReadyToRefresh
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{
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get { return _c1.selectedIndex == 1; }
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}
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public void SetRefreshStatus(int value)
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{
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_c1.selectedIndex = value;
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}
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}
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