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105 lines
2.9 KiB
C#
105 lines
2.9 KiB
C#
using UnityEngine;
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using FairyGUI;
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public class TransitionMain : MonoBehaviour
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{
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GComponent _mainView;
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GGroup _btnGroup;
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GComponent _g1;
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GComponent _g2;
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GComponent _g3;
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GComponent _g4;
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GComponent _g5;
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GComponent _g6;
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float _startValue;
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float _endValue;
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void Start()
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{
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Application.targetFrameRate = 60;
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Stage.inst.onKeyDown.Add(OnKeyDown);
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_mainView = this.GetComponent<UIPanel>().ui;
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_btnGroup = _mainView.GetChild("g0").asGroup;
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_g1 = UIPackage.CreateObject("Transition", "BOSS").asCom;
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_g2 = UIPackage.CreateObject("Transition", "BOSS_SKILL").asCom;
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_g3 = UIPackage.CreateObject("Transition", "TRAP").asCom;
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_g4 = UIPackage.CreateObject("Transition", "GoodHit").asCom;
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_g5 = UIPackage.CreateObject("Transition", "PowerUp").asCom;
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_g5.GetTransition("t0").SetHook("play_num_now", __playNum);
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_g6 = UIPackage.CreateObject("Transition", "PathDemo").asCom;
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_mainView.GetChild("btn0").onClick.Add(() => { __play(_g1); });
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_mainView.GetChild("btn1").onClick.Add(() => { __play(_g2); });
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_mainView.GetChild("btn2").onClick.Add(() => { __play(_g3); });
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_mainView.GetChild("btn3").onClick.Add(__play4);
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_mainView.GetChild("btn4").onClick.Add(__play5);
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_mainView.GetChild("btn5").onClick.Add(() => { __play(_g6); });
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}
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void __play(GComponent target)
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{
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_btnGroup.visible = false;
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GRoot.inst.AddChild(target);
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Transition t = target.GetTransition("t0");
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t.Play(() =>
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{
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_btnGroup.visible = true;
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GRoot.inst.RemoveChild(target);
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});
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}
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void __play4()
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{
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_btnGroup.visible = false;
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_g4.x = GRoot.inst.width - _g4.width - 20;
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_g4.y = 100;
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GRoot.inst.AddChild(_g4);
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Transition t = _g4.GetTransition("t0");
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t.Play(3, 0, () =>
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{
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_btnGroup.visible = true;
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GRoot.inst.RemoveChild(_g4);
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});
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}
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void __play5()
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{
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_btnGroup.visible = false;
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_g5.x = 20;
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_g5.y = GRoot.inst.height - _g5.height - 100;
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GRoot.inst.AddChild(_g5);
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Transition t = _g5.GetTransition("t0");
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_startValue = 10000;
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int add = UnityEngine.Random.Range(1000, 3000);
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_endValue = _startValue + add;
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_g5.GetChild("value").text = "" + _startValue;
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_g5.GetChild("add_value").text = "" + add;
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t.Play(() =>
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{
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_btnGroup.visible = true;
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GRoot.inst.RemoveChild(_g5);
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});
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}
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void __playNum()
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{
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GTween.To(_startValue, _endValue, 0.3f).SetEase(EaseType.Linear)
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.OnUpdate((GTweener tweener) => { _g5.GetChild("value").text = "" + Mathf.Floor(tweener.value.x); });
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}
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void OnKeyDown(EventContext context)
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{
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if (context.inputEvent.keyCode == KeyCode.Escape)
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{
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Application.Quit();
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}
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}
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} |