You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
	
	
		
			860 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C#
		
	
			
		
		
	
	
			860 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C#
		
	
| using System;
 | |
| using UnityEngine;
 | |
| #if FAIRYGUI_TOLUA
 | |
| using LuaInterface;
 | |
| #endif
 | |
| 
 | |
| namespace FairyGUI
 | |
| {
 | |
|     /// <summary>
 | |
|     /// 
 | |
|     /// </summary>
 | |
|     public delegate void GTweenCallback();
 | |
| 
 | |
|     /// <summary>
 | |
|     /// 
 | |
|     /// </summary>
 | |
|     /// <param name="tweener"></param>
 | |
|     public delegate void GTweenCallback1(GTweener tweener);
 | |
| 
 | |
|     /// <summary>
 | |
|     /// 
 | |
|     /// </summary>
 | |
|     public interface ITweenListener
 | |
|     {
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="tweener"></param>
 | |
|         void OnTweenStart(GTweener tweener);
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="tweener"></param>
 | |
|         void OnTweenUpdate(GTweener tweener);
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="tweener"></param>
 | |
|         void OnTweenComplete(GTweener tweener);
 | |
|     }
 | |
| 
 | |
|     /// <summary>
 | |
|     /// 
 | |
|     /// </summary>
 | |
|     public class GTweener
 | |
|     {
 | |
|         internal object _target;
 | |
|         internal TweenPropType _propType;
 | |
|         internal bool _killed;
 | |
|         internal bool _paused;
 | |
| 
 | |
|         float _delay;
 | |
|         float _duration;
 | |
|         float _breakpoint;
 | |
|         EaseType _easeType;
 | |
|         float _easeOvershootOrAmplitude;
 | |
|         float _easePeriod;
 | |
|         int _repeat;
 | |
|         bool _yoyo;
 | |
|         float _timeScale;
 | |
|         bool _ignoreEngineTimeScale;
 | |
|         bool _snapping;
 | |
|         object _userData;
 | |
|         GPath _path;
 | |
|         CustomEase _customEase;
 | |
| 
 | |
|         GTweenCallback _onUpdate;
 | |
|         GTweenCallback _onStart;
 | |
|         GTweenCallback _onComplete;
 | |
|         GTweenCallback1 _onUpdate1;
 | |
|         GTweenCallback1 _onStart1;
 | |
|         GTweenCallback1 _onComplete1;
 | |
|         ITweenListener _listener;
 | |
| 
 | |
|         TweenValue _startValue;
 | |
|         TweenValue _endValue;
 | |
|         TweenValue _value;
 | |
|         TweenValue _deltaValue;
 | |
|         int _valueSize;
 | |
| 
 | |
|         bool _started;
 | |
|         int _ended;
 | |
|         float _elapsedTime;
 | |
|         float _normalizedTime;
 | |
|         int _smoothStart;
 | |
| 
 | |
|         public GTweener()
 | |
|         {
 | |
|             _startValue = new TweenValue();
 | |
|             _endValue = new TweenValue();
 | |
|             _value = new TweenValue();
 | |
|             _deltaValue = new TweenValue();
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetDelay(float value)
 | |
|         {
 | |
|             _delay = value;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         public float delay
 | |
|         {
 | |
|             get { return _delay; }
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetDuration(float value)
 | |
|         {
 | |
|             _duration = value;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         public float duration
 | |
|         {
 | |
|             get { return _duration; }
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetBreakpoint(float value)
 | |
|         {
 | |
|             _breakpoint = value;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetEase(EaseType value)
 | |
|         {
 | |
|             _easeType = value;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <param name="customEase"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetEase(EaseType value, CustomEase customEase)
 | |
|         {
 | |
|             _easeType = value;
 | |
|             _customEase = customEase;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetEasePeriod(float value)
 | |
|         {
 | |
|             _easePeriod = value;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetEaseOvershootOrAmplitude(float value)
 | |
|         {
 | |
|             _easeOvershootOrAmplitude = value;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="times"></param>
 | |
|         /// <param name="yoyo"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetRepeat(int times, bool yoyo = false)
 | |
|         {
 | |
|             _repeat = times;
 | |
|             _yoyo = yoyo;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         public int repeat
 | |
|         {
 | |
|             get { return _repeat; }
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetTimeScale(float value)
 | |
|         {
 | |
|             _timeScale = value;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetIgnoreEngineTimeScale(bool value)
 | |
|         {
 | |
|             _ignoreEngineTimeScale = value;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetSnapping(bool value)
 | |
|         {
 | |
|             _snapping = value;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetPath(GPath value)
 | |
|         {
 | |
|             _path = value;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetTarget(object value)
 | |
|         {
 | |
|             _target = value;
 | |
|             _propType = TweenPropType.None;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <param name="propType"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetTarget(object value, TweenPropType propType)
 | |
|         {
 | |
|             _target = value;
 | |
|             _propType = propType;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         public object target
 | |
|         {
 | |
|             get { return _target; }
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetUserData(object value)
 | |
|         {
 | |
|             _userData = value;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         public object userData
 | |
|         {
 | |
|             get { return _userData; }
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="callback"></param>
 | |
|         /// <returns></returns>
 | |
| #if FAIRYGUI_TOLUA
 | |
|         [NoToLua]
 | |
| #endif
 | |
|         public GTweener OnUpdate(GTweenCallback callback)
 | |
|         {
 | |
|             _onUpdate = callback;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="callback"></param>
 | |
|         /// <returns></returns>
 | |
| #if FAIRYGUI_TOLUA
 | |
|         [NoToLua]
 | |
| #endif
 | |
|         public GTweener OnStart(GTweenCallback callback)
 | |
|         {
 | |
|             _onStart = callback;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="callback"></param>
 | |
|         /// <returns></returns>
 | |
| #if FAIRYGUI_TOLUA
 | |
|         [NoToLua]
 | |
| #endif
 | |
|         public GTweener OnComplete(GTweenCallback callback)
 | |
|         {
 | |
|             _onComplete = callback;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="callback"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener OnUpdate(GTweenCallback1 callback)
 | |
|         {
 | |
|             _onUpdate1 = callback;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="callback"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener OnStart(GTweenCallback1 callback)
 | |
|         {
 | |
|             _onStart1 = callback;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="callback"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener OnComplete(GTweenCallback1 callback)
 | |
|         {
 | |
|             _onComplete1 = callback;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="value"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetListener(ITweenListener value)
 | |
|         {
 | |
|             _listener = value;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         public TweenValue startValue
 | |
|         {
 | |
|             get { return _startValue; }
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         public TweenValue endValue
 | |
|         {
 | |
|             get { return _endValue; }
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         public TweenValue value
 | |
|         {
 | |
|             get { return _value; }
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         public TweenValue deltaValue
 | |
|         {
 | |
|             get { return _deltaValue; }
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         public float normalizedTime
 | |
|         {
 | |
|             get { return _normalizedTime; }
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         public bool completed
 | |
|         {
 | |
|             get { return _ended != 0; }
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         public bool allCompleted
 | |
|         {
 | |
|             get { return _ended == 1; }
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="paused"></param>
 | |
|         /// <returns></returns>
 | |
|         public GTweener SetPaused(bool paused)
 | |
|         {
 | |
|             _paused = paused;
 | |
|             if (_paused)
 | |
|                 _smoothStart = 0;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="time"></param>
 | |
|         public void Seek(float time)
 | |
|         {
 | |
|             if (_killed)
 | |
|                 return;
 | |
| 
 | |
|             _elapsedTime = time;
 | |
|             if (_elapsedTime < _delay)
 | |
|             {
 | |
|                 if (_started)
 | |
|                     _elapsedTime = _delay;
 | |
|                 else
 | |
|                     return;
 | |
|             }
 | |
| 
 | |
|             Update();
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// 
 | |
|         /// </summary>
 | |
|         /// <param name="complete"></param>
 | |
|         public void Kill(bool complete = false)
 | |
|         {
 | |
|             if (_killed)
 | |
|                 return;
 | |
| 
 | |
|             if (complete)
 | |
|             {
 | |
|                 if (_ended == 0)
 | |
|                 {
 | |
|                     if (_breakpoint >= 0)
 | |
|                         _elapsedTime = _delay + _breakpoint;
 | |
|                     else if (_repeat >= 0)
 | |
|                         _elapsedTime = _delay + _duration * (_repeat + 1);
 | |
|                     else
 | |
|                         _elapsedTime = _delay + _duration * 2;
 | |
|                     Update();
 | |
|                 }
 | |
| 
 | |
|                 CallCompleteCallback();
 | |
|             }
 | |
| 
 | |
|             _killed = true;
 | |
|         }
 | |
| 
 | |
|         internal GTweener _To(float start, float end, float duration)
 | |
|         {
 | |
|             _valueSize = 1;
 | |
|             _startValue.x = start;
 | |
|             _endValue.x = end;
 | |
|             _value.x = start;
 | |
|             _duration = duration;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         internal GTweener _To(Vector2 start, Vector2 end, float duration)
 | |
|         {
 | |
|             _valueSize = 2;
 | |
|             _startValue.vec2 = start;
 | |
|             _endValue.vec2 = end;
 | |
|             _value.vec2 = start;
 | |
|             _duration = duration;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         internal GTweener _To(Vector3 start, Vector3 end, float duration)
 | |
|         {
 | |
|             _valueSize = 3;
 | |
|             _startValue.vec3 = start;
 | |
|             _endValue.vec3 = end;
 | |
|             _value.vec3 = start;
 | |
|             _duration = duration;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         internal GTweener _To(Vector4 start, Vector4 end, float duration)
 | |
|         {
 | |
|             _valueSize = 4;
 | |
|             _startValue.vec4 = start;
 | |
|             _endValue.vec4 = end;
 | |
|             _value.vec4 = start;
 | |
|             _duration = duration;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         internal GTweener _To(Color start, Color end, float duration)
 | |
|         {
 | |
|             _valueSize = 4;
 | |
|             _startValue.color = start;
 | |
|             _endValue.color = end;
 | |
|             _value.color = start;
 | |
|             _duration = duration;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         internal GTweener _To(double start, double end, float duration)
 | |
|         {
 | |
|             _valueSize = 5;
 | |
|             _startValue.d = start;
 | |
|             _endValue.d = end;
 | |
|             _value.d = start;
 | |
|             _duration = duration;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         internal GTweener _Shake(Vector3 start, float amplitude, float duration)
 | |
|         {
 | |
|             _valueSize = 6;
 | |
|             _startValue.vec3 = start;
 | |
|             _startValue.w = amplitude;
 | |
|             _duration = duration;
 | |
|             _easeType = EaseType.Linear;
 | |
|             return this;
 | |
|         }
 | |
| 
 | |
|         internal void _Init()
 | |
|         {
 | |
|             _delay = 0;
 | |
|             _duration = 0;
 | |
|             _breakpoint = -1;
 | |
|             _easeType = EaseType.QuadOut;
 | |
|             _timeScale = 1;
 | |
|             _ignoreEngineTimeScale = false;
 | |
|             _easePeriod = 0;
 | |
|             _easeOvershootOrAmplitude = 1.70158f;
 | |
|             _snapping = false;
 | |
|             _repeat = 0;
 | |
|             _yoyo = false;
 | |
|             _valueSize = 0;
 | |
|             _started = false;
 | |
|             _paused = false;
 | |
|             _killed = false;
 | |
|             _elapsedTime = 0;
 | |
|             _normalizedTime = 0;
 | |
|             _ended = 0;
 | |
|             _path = null;
 | |
|             _customEase = null;
 | |
|             _smoothStart = Time.frameCount == 1 ? 3 : 1;//刚启动时会有多帧的超时
 | |
|         }
 | |
| 
 | |
|         internal void _Reset()
 | |
|         {
 | |
|             _target = null;
 | |
|             _listener = null;
 | |
|             _userData = null;
 | |
|             _onStart = _onUpdate = _onComplete = null;
 | |
|             _onStart1 = _onUpdate1 = _onComplete1 = null;
 | |
|         }
 | |
| 
 | |
|         internal void _Update()
 | |
|         {
 | |
|             if (_ended != 0) //Maybe completed by seek
 | |
|             {
 | |
|                 CallCompleteCallback();
 | |
|                 _killed = true;
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             float dt;
 | |
|             if (_smoothStart > 0)
 | |
|             {
 | |
|                 _smoothStart--;
 | |
|                 dt = Mathf.Clamp(Time.unscaledDeltaTime, 0, Application.targetFrameRate > 0 ? (1.0f / Application.targetFrameRate) : 0.016f);
 | |
|                 if (!_ignoreEngineTimeScale)
 | |
|                     dt *= Time.timeScale;
 | |
|             }
 | |
|             else if (_ignoreEngineTimeScale)
 | |
|                 dt = Time.unscaledDeltaTime;
 | |
|             else
 | |
|                 dt = Time.deltaTime;
 | |
|             if (_timeScale != 1)
 | |
|                 dt *= _timeScale;
 | |
|             if (dt == 0)
 | |
|                 return;
 | |
| 
 | |
|             _elapsedTime += dt;
 | |
|             Update();
 | |
| 
 | |
|             if (_ended != 0)
 | |
|             {
 | |
|                 if (!_killed)
 | |
|                 {
 | |
|                     CallCompleteCallback();
 | |
|                     _killed = true;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         void Update()
 | |
|         {
 | |
|             _ended = 0;
 | |
| 
 | |
|             if (_valueSize == 0) //DelayedCall
 | |
|             {
 | |
|                 if (_elapsedTime >= _delay + _duration)
 | |
|                     _ended = 1;
 | |
| 
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             if (!_started)
 | |
|             {
 | |
|                 if (_elapsedTime < _delay)
 | |
|                     return;
 | |
| 
 | |
|                 _started = true;
 | |
|                 CallStartCallback();
 | |
|                 if (_killed)
 | |
|                     return;
 | |
|             }
 | |
| 
 | |
|             bool reversed = false;
 | |
|             float tt = _elapsedTime - _delay;
 | |
|             if (_breakpoint >= 0 && tt >= _breakpoint)
 | |
|             {
 | |
|                 tt = _breakpoint;
 | |
|                 _ended = 2;
 | |
|             }
 | |
| 
 | |
|             if (_repeat != 0)
 | |
|             {
 | |
|                 int round = Mathf.FloorToInt(tt / _duration);
 | |
|                 tt -= _duration * round;
 | |
|                 if (_yoyo)
 | |
|                     reversed = round % 2 == 1;
 | |
| 
 | |
|                 if (_repeat > 0 && _repeat - round < 0)
 | |
|                 {
 | |
|                     if (_yoyo)
 | |
|                         reversed = _repeat % 2 == 1;
 | |
|                     tt = _duration;
 | |
|                     _ended = 1;
 | |
|                 }
 | |
|             }
 | |
|             else if (tt >= _duration)
 | |
|             {
 | |
|                 tt = _duration;
 | |
|                 _ended = 1;
 | |
|             }
 | |
| 
 | |
|             _normalizedTime = EaseManager.Evaluate(_easeType, reversed ? (_duration - tt) : tt, _duration,
 | |
|                 _easeOvershootOrAmplitude, _easePeriod, _customEase);
 | |
| 
 | |
|             _value.SetZero();
 | |
|             _deltaValue.SetZero();
 | |
| 
 | |
|             if (_valueSize == 5)
 | |
|             {
 | |
|                 double d = _startValue.d + (_endValue.d - _startValue.d) * _normalizedTime;
 | |
|                 if (_snapping)
 | |
|                     d = Math.Round(d);
 | |
|                 _deltaValue.d = d - _value.d;
 | |
|                 _value.d = d;
 | |
|                 _value.x = (float)d;
 | |
|             }
 | |
|             else if (_valueSize == 6)
 | |
|             {
 | |
|                 if (_ended == 0)
 | |
|                 {
 | |
|                     Vector3 r = UnityEngine.Random.insideUnitSphere;
 | |
|                     r.x = r.x > 0 ? 1 : -1;
 | |
|                     r.y = r.y > 0 ? 1 : -1;
 | |
|                     r.z = r.z > 0 ? 1 : -1;
 | |
|                     r *= _startValue.w * (1 - _normalizedTime);
 | |
| 
 | |
|                     _deltaValue.vec3 = r;
 | |
|                     _value.vec3 = _startValue.vec3 + r;
 | |
|                 }
 | |
|                 else
 | |
|                     _value.vec3 = _startValue.vec3;
 | |
|             }
 | |
|             else if (_path != null)
 | |
|             {
 | |
|                 Vector3 vec3 = _path.GetPointAt(_normalizedTime);
 | |
|                 if (_snapping)
 | |
|                 {
 | |
|                     vec3.x = Mathf.Round(vec3.x);
 | |
|                     vec3.y = Mathf.Round(vec3.y);
 | |
|                     vec3.z = Mathf.Round(vec3.z);
 | |
|                 }
 | |
|                 _deltaValue.vec3 = vec3 - _value.vec3;
 | |
|                 _value.vec3 = vec3;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 for (int i = 0; i < _valueSize; i++)
 | |
|                 {
 | |
|                     float n1 = _startValue[i];
 | |
|                     float n2 = _endValue[i];
 | |
|                     float f = n1 + (n2 - n1) * _normalizedTime;
 | |
|                     if (_snapping)
 | |
|                         f = Mathf.Round(f);
 | |
|                     _deltaValue[i] = f - _value[i];
 | |
|                     _value[i] = f;
 | |
|                 }
 | |
|                 _value.d = _value.x;
 | |
|             }
 | |
| 
 | |
|             if (_target != null && _propType != TweenPropType.None)
 | |
|                 TweenPropTypeUtils.SetProps(_target, _propType, _value);
 | |
| 
 | |
|             CallUpdateCallback();
 | |
|         }
 | |
| 
 | |
|         void CallStartCallback()
 | |
|         {
 | |
|             if (GTween.catchCallbackExceptions)
 | |
|             {
 | |
|                 try
 | |
|                 {
 | |
|                     if (_onStart1 != null)
 | |
|                         _onStart1(this);
 | |
|                     if (_onStart != null)
 | |
|                         _onStart();
 | |
|                     if (_listener != null)
 | |
|                         _listener.OnTweenStart(this);
 | |
|                 }
 | |
|                 catch (Exception e)
 | |
|                 {
 | |
|                     Debug.LogWarning("FairyGUI: error in start callback > " + e.Message);
 | |
|                 }
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 if (_onStart1 != null)
 | |
|                     _onStart1(this);
 | |
|                 if (_onStart != null)
 | |
|                     _onStart();
 | |
|                 if (_listener != null)
 | |
|                     _listener.OnTweenStart(this);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         void CallUpdateCallback()
 | |
|         {
 | |
|             if (GTween.catchCallbackExceptions)
 | |
|             {
 | |
|                 try
 | |
|                 {
 | |
|                     if (_onUpdate1 != null)
 | |
|                         _onUpdate1(this);
 | |
|                     if (_onUpdate != null)
 | |
|                         _onUpdate();
 | |
|                     if (_listener != null)
 | |
|                         _listener.OnTweenUpdate(this);
 | |
|                 }
 | |
|                 catch (Exception e)
 | |
|                 {
 | |
|                     Debug.LogWarning("FairyGUI: error in update callback > " + e.Message);
 | |
|                 }
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 if (_onUpdate1 != null)
 | |
|                     _onUpdate1(this);
 | |
|                 if (_onUpdate != null)
 | |
|                     _onUpdate();
 | |
|                 if (_listener != null)
 | |
|                     _listener.OnTweenUpdate(this);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         void CallCompleteCallback()
 | |
|         {
 | |
|             if (GTween.catchCallbackExceptions)
 | |
|             {
 | |
|                 try
 | |
|                 {
 | |
|                     if (_onComplete1 != null)
 | |
|                         _onComplete1(this);
 | |
|                     if (_onComplete != null)
 | |
|                         _onComplete();
 | |
|                     if (_listener != null)
 | |
|                         _listener.OnTweenComplete(this);
 | |
|                 }
 | |
|                 catch (Exception e)
 | |
|                 {
 | |
|                     Debug.LogWarning("FairyGUI: error in complete callback > " + e.Message);
 | |
|                 }
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 if (_onComplete1 != null)
 | |
|                     _onComplete1(this);
 | |
|                 if (_onComplete != null)
 | |
|                     _onComplete();
 | |
|                 if (_listener != null)
 | |
|                     _listener.OnTweenComplete(this);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 |