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40 lines
854 B
C#

using System;
using System.Collections.Generic;
using FairyGUI;
using UnityEngine;
public class Window2 : Window
{
public Window2()
{
}
protected override void OnInit()
{
this.contentPane = UIPackage.CreateObject("Basics", "WindowB").asCom;
this.Center();
}
override protected void DoShowAnimation()
{
this.SetScale(0.1f, 0.1f);
this.SetPivot(0.5f, 0.5f);
this.TweenScale(new Vector2(1, 1), 0.3f).OnComplete(this.OnShown);
}
override protected void DoHideAnimation()
{
this.TweenScale(new Vector2(0.1f, 0.1f), 0.3f).OnComplete(this.HideImmediately);
}
override protected void OnShown()
{
contentPane.GetTransition("t1").Play();
}
override protected void OnHide()
{
contentPane.GetTransition("t1").Stop();
}
}