You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

59 lines
2.0 KiB
C#

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

using Cysharp.Threading.Tasks;
using Script.FrameWork;
using Script.FrameWork.UI;
using Script.GameLogic.Manager;
using Script.GameLogic.Scene;
using UnityEngine;
using YooAsset;
public class Launcher : MonoBehaviour
{
void Start()
{
DoLaunch();
}
private async void DoLaunch()
{
await InitializeYooAsset();
// 加载配置
DataTableManager.Instance.Init();
UIManager.Instance.Init();
// UIManager.Instance.ShowUI<PageLoading>();
// await UniTask.Delay(2000);
await SceneManager.Instance.LoadSceneAsync<SceneLogin>("SceneLogin");
}
private async UniTask InitializeYooAsset()
{
// 初始化资源系统
YooAssets.Initialize();
// 创建默认的资源包
var package = YooAssets.CreatePackage("DefaultPackage");
// 设置该资源包为默认的资源包可以使用YooAssets相关加载接口加载该资源包内容。
YooAssets.SetDefaultPackage(package);
InitializationOperation initOperation;
#if UNITY_EDITOR
var initParameters = new EditorSimulateModeParameters();
var simulateManifestFilePath =
EditorSimulateModeHelper.SimulateBuild(EDefaultBuildPipeline.BuiltinBuildPipeline, "DefaultPackage");
initParameters.SimulateManifestFilePath = simulateManifestFilePath;
initOperation = package.InitializeAsync(initParameters);
// var initParameters = new OfflinePlayModeParameters();
// initOperation = package.InitializeAsync(initParameters);
#else
var initParameters = new OfflinePlayModeParameters();
initOperation = package.InitializeAsync(initParameters);
#endif
await initOperation;
if (initOperation.Status == EOperationStatus.Succeed)
{
LogHelper.LogInfo("资源包初始化成功");
}
else
{
LogHelper.LogError($"资源包初始化失败:{initOperation.Error}");
}
}
}